Similar to the ball bounce, walk cycles are a very common process in the animation field. This assignment required me to submit two separate walk cycles. One cycle had to be a basic walk, while the other needed to be exaggerated in some way.
The rig used for this animation was provided to me by my professor, and it can also be found at this link: https://www.highend3d.com/maya/downloads/character-rigs/c/alfred-for-maya